Go live from the phone in your pocket, or from a camera on a tripod. Families tap one link and they're watching. No social account, no channel to set up, nothing to pay — on any plan, including the free one.
Streaming a youth game to a public social channel means putting a field full of other people's children in front of the open internet. Plenty of parents aren't comfortable with that, and it's a reasonable thing for a team to think carefully about before hitting Go Live.
There's a practical side too. Family who want to watch end up needing an account on whichever platform you chose, the video sits next to whatever else that platform decides to show them, and the whole thing lives somewhere the team doesn't control.
A share link avoids all of it. The people you send it to can watch. Everyone else can't, because they don't have the link. That's the whole model, and it's the one DiamondKeeper uses.
Start with the first one. Move to the second only if your team decides streaming is something you want every single game.
If you can prop a phone up somewhere with a view of the field, you can stream a game.
A dedicated camera gives you a wider, steadier shot and frees the phone up for scorekeeping.
Sent once, works all season. A QR code on a dugout sign does the same job.
Live video above the scoreboard, plus the field with every player by name, play-by-play and the box score.
No account, no app store, nothing to pay. Grandparents out of state use the same link as the parent in the parking lot.
These are the things you learn in the first few games. Here they are up front instead.
Most fields don't have usable Wi-Fi, and you don't need it — streaming works over cell. Plan for roughly 1–3 GB of data an hour, so an unlimited plan makes this comfortable.
If the upload at your field is on the weaker side, stream at 720p. A smooth, slightly softer picture looks far better than a sharp one that keeps freezing.
Filming and streaming at the same time drains a battery quickly. Plug in, or bring a power bank — a cheap one covers a doubleheader.
Set the camera level and leave it. A steady wide shot of the infield is more watchable than a handheld one that follows the ball.
One more worth knowing: the stream runs about 10–20 seconds behind the field. That's normal for live streaming and roughly what a professional broadcast runs. It's close enough that a grandparent three states away is watching the at-bat while it's still the same inning.
No. Streaming is free on every plan, including the free one, and families watch for free. There's no per-game fee, no viewer limit to buy up, and no upgrade needed to go live.
No. You send a share link or a QR code, they tap it, and the game opens in whatever browser is already on their phone. No login, no social account, nothing to buy.
Roughly 10 to 20 seconds, which is normal for live streaming and about what you'd see from a professional broadcast. Grandparents watching from out of state are seeing the at-bat while it's still the same inning.
No — cell service works fine, and most fields don't have usable Wi-Fi anyway. Plan for roughly 1 to 3 GB of data per hour of streaming, so an unlimited or high-cap plan is the comfortable way to do it.
No. A phone on a tripod covers a whole season perfectly well. A dedicated camera like a Mevo gives you a wider, steadier shot and frees up the phone, so it's a nice upgrade once a team decides streaming is something they want every game.
Streaming is one part of it — see how families watch for free, or the full feature list.
Open DiamondKeeper in any phone browser and add it to your home screen — or reach out about bringing it to your league.